To start the new year, we're going to play a game of capture the flag... er protect! This scenario is pretty straight forward, but like any other scenario, knowing how it works before you get to the table is a good idea.
Capture and Protect is played with a mere two beacons on the table, both of which are beacons. To score points in this scenario, you must capture the beacon on your opponent's side of the table, and bring it back to your own deployment zone, while simultaneously preventing your opponent from taking it from you. The HVT is not used, but there is still a 1 point classified objective, you simply redraw/reroll any of the HVT classified objectives.
If at the end of the game you have a model carrying the enemy beacon, you will score 3 points, and an additional 2 points if that model is the DataTracker. Should you get the beacon into your deployment zone, you'll score yet another point. Preventing the opponent from capturing your objective will give you 3 more points, making 10 with the Classified Objective. This is one of the few scenarios where it's possible for both players to score 7 points, If the enemy grabs your objective on the last turn that can potentially swing the game 8 points in their favor (you lose the 3 for protecting, and they could gain 5 for nabbing it with their DataTracker).
it is important to remember that that ANY model can grab the beacon, meaning Classified Objectives aside, this scenario actually has no use at all for Specialists. Also, models can pick up and put down Beacons, or even hand them off to another model. Because of this, you don't necessarily need your DataTracker to go for the objective themselves, you can use faster troops to recover it, and hand it off to your DataTracker in a safer location.
Finally, it is impossible to pick up a beacon with an enemy troop in base contact with it, so to prevent your enemy from absconding with your beacon, make sure to put one of your friendly models in base contact with your beacon. Thinking about it, I can't find a reason that you can't have a camouflaged model in contact with the beacon to hold it down in this way, making it that much more of a pain in the butt to run off with (though remember that you cannot deploy in contact with the beacon itself).